
Project.
Title: Data Selection: Match Game
Client: Faculty development
Year: 2004
Challenge.
When Faculty Development and the Instructional Design Center came to eLearning to develop games a simulations for a grant they received on Responsible Conduct in Research Mentoring we were honored.
Solution.
A flash-based game was designed to be interactive. "The purpose of this game is to self-test your ability to recall and comprehend the terminology and definitions covered on the topic of Identifying Challenges" module." the entire course is available free on the Faculty Development web site.
Team:
Content Developer: Dan Cabrera
Art Direction/Designer: Scott Fleming
Programmer: Ros Adulseranee
Instructional Design Lead: Diane Alberts
Project Manager: Aline Click